Creative changes:

1. Changed theme of game to a space platformer. Switched the jump variables to make the character floaty.

2. Created Level 1, has platforming and a dialogue section. 

3. Changed the combat scene, used the rock assets to make a space theme.

4. Created Level 2, more platforming and a continuation of the dialogue story.

5. Added scripts to reset level upon falling to a certain distance, added an end level script to bring back to main menu.

Created by Drew Cook, assets from MSU


Download 58 MB

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